<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4703786749531526135</id><updated>2012-01-15T13:56:54.098+01:00</updated><category term='promotion'/><category term='York'/><category term='zeds'/><category term='Paused'/><category term='Account'/><category term='promote'/><category term='Teamwork'/><category term='quests'/><category term='level'/><category term='new functions'/><category term='signature'/><category term='engine'/><category term='experience'/><category term='SCF'/><category term='first'/><category term='teams'/><category term='quest'/><category term='end'/><category term='highscore'/><category term='Userbar'/><category term='Chat'/><category term='enemies'/><category term='Support'/><category term='Accounts'/><category term='Screens'/><category term='enemy'/><category term='sig'/><category term='final'/><category term='NPC'/><category term='user 100'/><category term='Update'/><category term='100th user'/><category term='Public beta'/><category term='version 1'/><category term='progress'/><title type='text'>SCF devlog</title><subtitle type='html'>The Special Cube Force development weblog</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-594493495587380570</id><published>2009-08-08T21:28:00.004+02:00</published><updated>2009-08-09T11:47:15.799+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='zeds'/><category scheme='http://www.blogger.com/atom/ns#' term='SCF'/><category scheme='http://www.blogger.com/atom/ns#' term='end'/><category scheme='http://www.blogger.com/atom/ns#' term='York'/><title type='text'>The end of SCF?</title><summary type='text'>As you *might* have noticed, I am not updating this blog or SCF itself anymore, and the project does look dead indeed.I've officially stopped working on SCF now. But... (yes, there's a but) the only reason I stop working on SCF is because I will start a new online game.Why? Well, I made SCF because I'd never done an online game before, and creating a game for others to play wasn't really my </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/594493495587380570/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2009/08/end-of-scf.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/594493495587380570'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/594493495587380570'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2009/08/end-of-scf.html' title='The end of SCF?'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-731230230307836139</id><published>2009-02-02T21:40:00.003+01:00</published><updated>2009-02-02T21:53:48.564+01:00</updated><title type='text'>Advertisement</title><summary type='text'>As you can see at the bottom of my devlog, I've added Adsense blocks to the page. These blocks will probably motivate me to work harder on SCF itself. I hope you don't find it disturbing and I surely don't want you to get the impression that I want money (even if I do).Back to the subject this devlog is made for. Somehow I can't get something working: I wanted to make separate area's in SCF to </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/731230230307836139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2009/02/advertisement.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/731230230307836139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/731230230307836139'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2009/02/advertisement.html' title='Advertisement'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-7479892240989600371</id><published>2009-01-24T13:22:00.003+01:00</published><updated>2009-01-24T13:27:34.232+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SCF'/><category scheme='http://www.blogger.com/atom/ns#' term='enemies'/><category scheme='http://www.blogger.com/atom/ns#' term='signature'/><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='enemy'/><category scheme='http://www.blogger.com/atom/ns#' term='level'/><category scheme='http://www.blogger.com/atom/ns#' term='Userbar'/><category scheme='http://www.blogger.com/atom/ns#' term='experience'/><title type='text'>Experience to level</title><summary type='text'>I just build in a level system. You collect the blue tokens as usual, but now your level is calculated too. The level of a player is visible behind his/her name. At the moment you don't realy do anything with it, but it helps to indicate how good a certain player is. I'm also working on userbars that indicate your current level, for example.Also, there are now moving enemies available. Probably a</summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/7479892240989600371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2009/01/experience-to-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/7479892240989600371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/7479892240989600371'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2009/01/experience-to-level.html' title='Experience to level'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-2234258043189999728</id><published>2008-12-29T20:34:00.003+01:00</published><updated>2008-12-29T20:45:41.433+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SCF'/><category scheme='http://www.blogger.com/atom/ns#' term='Update'/><title type='text'>Next...</title><summary type='text'>I'm thinking about uploading the new version soon, though I seem to have a little problem. All the things I actually wanted to change are, in fact, not changed at all. And on the other hand: Most things that I didn't really needed to change are adjusted a bit. The result is quite good by the way, even though a player won't see much of a difference between the current and previous version, that </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/2234258043189999728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/12/next.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/2234258043189999728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/2234258043189999728'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/12/next.html' title='Next...'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-6030110746927262957</id><published>2008-10-27T20:26:00.002+01:00</published><updated>2008-10-27T20:30:52.081+01:00</updated><title type='text'>A mess</title><summary type='text'>I'm talking about the source code now. Who ever wrote those scripts? Ah, wait... =PAnyway, I AM making progress, reorganising a few things in the source now. I now actually got to the data system itself. The update system and menus are already improved.</summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/6030110746927262957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/10/mess.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/6030110746927262957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/6030110746927262957'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/10/mess.html' title='A mess'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-6603490797937341865</id><published>2008-09-06T19:23:00.003+02:00</published><updated>2008-09-06T19:40:40.452+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='Paused'/><title type='text'>First interfaces almost done</title><summary type='text'>The first interfaces (connect to server, login, create account, update) are almost done. Just need to add one more thing: The news bulletins from the server.You now navigate in this way:- Game connects to server- Game checks for updates   When there's an update available, you can click a button to update SCF. The download screen now has a counter to indicate the ETA (seconds remaining), and the </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/6603490797937341865/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/09/first-interfaces-almost-done.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/6603490797937341865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/6603490797937341865'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/09/first-interfaces-almost-done.html' title='First interfaces almost done'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-2416935479674602161</id><published>2008-08-27T20:41:00.003+02:00</published><updated>2008-08-28T18:58:27.787+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='Paused'/><title type='text'>Making progress</title><summary type='text'>So it seems it is less difficult than I first thought. I already made a improved system to connect to the server.There is still much to do though, but I assume it will be finished much earlier than expected. Need to figure some things out yet, but the engine is much easier to edit now, as I reorganized all elements of the engine in total.There will be some changes, in interface AND in gameplay. </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/2416935479674602161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/08/making-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/2416935479674602161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/2416935479674602161'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/08/making-progress.html' title='Making progress'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-5387500689547721477</id><published>2008-08-20T17:12:00.003+02:00</published><updated>2008-08-20T17:22:39.492+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='final'/><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='Paused'/><title type='text'>Hidden progress</title><summary type='text'>As I've said before, Special Cube Force will remain paused until the online engine is completely rewritten. So you won't receive any updates until that, nor will the server be online.I'm currently working on the engine though, it really takes some work (as I expanded SCF quite some times), there is really much to change, as everything is connected to everything in the scripts. But I'll manage to </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/5387500689547721477/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/08/hidden-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/5387500689547721477'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/5387500689547721477'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/08/hidden-progress.html' title='Hidden progress'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-5890646832538357642</id><published>2008-07-28T12:03:00.001+02:00</published><updated>2008-07-28T12:04:44.219+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='Paused'/><title type='text'>Paused</title><summary type='text'>SCF will remain paused for a while. This does not mean that the project has been canceled.</summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/5890646832538357642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/07/paused.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/5890646832538357642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/5890646832538357642'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/07/paused.html' title='Paused'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-4231893390602466930</id><published>2008-06-08T21:31:00.004+02:00</published><updated>2008-06-08T21:39:03.668+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='Account'/><category scheme='http://www.blogger.com/atom/ns#' term='Accounts'/><title type='text'>Zzzzz</title><summary type='text'>SCF has been paused for a while, but I'm working on the game again. You won't see any updated the next couple of days, but I'll fix the data system (yeah, still that part). Also, a central profile-system would be nice too, as there are going to be more than one server (probaly). At the moment, each server has it's own profile list, and that's not so good for a game like this, I assume.So, no new </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/4231893390602466930/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/06/zzzzz.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/4231893390602466930'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/4231893390602466930'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/06/zzzzz.html' title='Zzzzz'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-6787996503951637460</id><published>2008-05-07T21:29:00.008+02:00</published><updated>2008-05-07T21:41:15.179+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='promotion'/><category scheme='http://www.blogger.com/atom/ns#' term='promote'/><category scheme='http://www.blogger.com/atom/ns#' term='Userbar'/><category scheme='http://www.blogger.com/atom/ns#' term='Support'/><title type='text'>Userbars</title><summary type='text'>Good news for the people who like putting those userbars in their signature on forums, I made some for SCF:To add it to your sig, just copy the following piece of BBcode:[url=http://scfdev.blogspot.com][img]http://home.hetnet.nl/%7Etijn_kersjes/iSupportSCF.png[/img][/url]A direct download userbar is available too:To add it to your sig, just copy the following piece of BBcode:[url=http://</summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/6787996503951637460/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/05/userbar.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/6787996503951637460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/6787996503951637460'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/05/userbar.html' title='Userbars'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-4360564365251835793</id><published>2008-04-28T12:42:00.003+02:00</published><updated>2008-04-28T12:50:54.262+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NPC'/><category scheme='http://www.blogger.com/atom/ns#' term='enemies'/><category scheme='http://www.blogger.com/atom/ns#' term='enemy'/><category scheme='http://www.blogger.com/atom/ns#' term='quests'/><category scheme='http://www.blogger.com/atom/ns#' term='quest'/><title type='text'>Still working on SCF</title><summary type='text'>Yes, I know it has been a while since the last update of Special Cube Force. But now I have 2 weeks vacation, so I'll work on it again. In fact, I released a new update of the platformer, it includes an enemy update, 'cause they were not really included before.There is also a NPC who tells you how to neutralize the enemies, in this case, jumping on them will do the trick.I'm currently working on </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/4360564365251835793/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/04/still-working-on-scf.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/4360564365251835793'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/4360564365251835793'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/04/still-working-on-scf.html' title='Still working on SCF'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-178923510848561254</id><published>2008-04-04T23:18:00.003+02:00</published><updated>2008-04-04T23:31:03.230+02:00</updated><title type='text'>Enemies</title><summary type='text'>Yes, the enemy cube type will be added soon. Actually, there are allready 3 of them added in the world. But as they're allready killed, you won't see them (of cource, in a new system they will eventually respawn. But for now, you don't have to worry).The enemies will look simple, just like the rest of the game. They will be red (because enemies are always red, that's a rule), and they don't smile</summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/178923510848561254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/04/enemies.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/178923510848561254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/178923510848561254'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/04/enemies.html' title='Enemies'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-4990875038652186089</id><published>2008-03-31T13:47:00.002+02:00</published><updated>2008-03-31T13:57:35.518+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='highscore'/><category scheme='http://www.blogger.com/atom/ns#' term='teams'/><category scheme='http://www.blogger.com/atom/ns#' term='Screens'/><category scheme='http://www.blogger.com/atom/ns#' term='Account'/><category scheme='http://www.blogger.com/atom/ns#' term='user 100'/><category scheme='http://www.blogger.com/atom/ns#' term='100th user'/><category scheme='http://www.blogger.com/atom/ns#' term='Accounts'/><title type='text'>100th user</title><summary type='text'>Last Saturday, the 100th account was created on SCF.Apart from that, I added highscore displays recently, so you are able to check who has collected the most points. This works pretty well, and someone already has more than 1700.I'm thinking of splitting up users to different teams. Blue cubes vs Red cubes for example. Teams can play to get the highest score (per player, of course), and things </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/4990875038652186089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/03/100th-user.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/4990875038652186089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/4990875038652186089'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/03/100th-user.html' title='100th user'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-8550662309573445905</id><published>2008-03-23T18:32:00.013+01:00</published><updated>2008-03-28T15:56:48.764+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='final'/><category scheme='http://www.blogger.com/atom/ns#' term='promotion'/><category scheme='http://www.blogger.com/atom/ns#' term='signature'/><category scheme='http://www.blogger.com/atom/ns#' term='progress'/><category scheme='http://www.blogger.com/atom/ns#' term='promote'/><category scheme='http://www.blogger.com/atom/ns#' term='sig'/><category scheme='http://www.blogger.com/atom/ns#' term='new functions'/><title type='text'>Progress</title><summary type='text'>Okay, I'm working much on the final version lately. The new data transmitting system is nearly done. The incoming and outgoing data is 200 times les than in the DEMO. The idea of this is that every player moves less laggy, and the server can handle more players now. Still though, it is not perfect yet, but I won't change it, because people want to see the next version, and I want to get it done </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/8550662309573445905/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/03/progress.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/8550662309573445905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/8550662309573445905'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/03/progress.html' title='Progress'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-1547098738885499883</id><published>2008-03-09T00:55:00.002+01:00</published><updated>2008-03-09T00:59:26.880+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='final'/><title type='text'>Soon: the final version</title><summary type='text'>I decided to stop working on the current level. Instead, this is the testing area, so if someone finds a bug, please report it.Starting from the scratch, I make a complete new world. Also a higher one, so you can go in every 4 directions, not only to your left and right.Seems that the engine works well, most of the bugs are fixed, unless there are some unknown ones. Score system needs to get </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/1547098738885499883/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/03/soon-final-version.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/1547098738885499883'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/1547098738885499883'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/03/soon-final-version.html' title='Soon: the final version'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-7164939785213513569</id><published>2008-03-06T21:46:00.003+01:00</published><updated>2008-03-06T21:51:24.993+01:00</updated><title type='text'>Admin gadgets</title><summary type='text'>Probaly not so much for you, but I and Tim have new admin gadgets. This includes a remote control for all electronic objects in the game, such as doors. And, my favority, a sort of jetpack which makes us able to fly trough the world (all to help people, not for fun of cource :P ).Anyway, the admins will get some more gadgets to support players in game. This can be simply done by answering </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/7164939785213513569/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/03/admin-gadgets.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/7164939785213513569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/7164939785213513569'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/03/admin-gadgets.html' title='Admin gadgets'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-1129528644995791223</id><published>2008-03-03T16:29:00.005+01:00</published><updated>2008-03-03T16:44:05.787+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Account'/><category scheme='http://www.blogger.com/atom/ns#' term='Teamwork'/><category scheme='http://www.blogger.com/atom/ns#' term='Accounts'/><category scheme='http://www.blogger.com/atom/ns#' term='Chat'/><title type='text'>Accounts and teamwork</title><summary type='text'>The new version of SCF includes the use of real accounts, you simply create one, and log in with it. Just like you are used to I guess. With the account-feature comes a chat update as well,  by typing /user you start a Personal Message mode with the entered user. By typing a / you will be in public chat again.I've also added the teamwork element, it was already planned in the beginning, but now </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/1129528644995791223/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/03/accounts-and-teamwork.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/1129528644995791223'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/1129528644995791223'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/03/accounts-and-teamwork.html' title='Accounts and teamwork'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-7437349323578152686</id><published>2008-02-25T22:11:00.010+01:00</published><updated>2008-02-28T00:07:30.438+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SCF'/><category scheme='http://www.blogger.com/atom/ns#' term='Screens'/><category scheme='http://www.blogger.com/atom/ns#' term='Update'/><title type='text'>More updates</title><summary type='text'>Okay, so my friend made a board so that users could post their suggestions, found bugs and stuff like that.To the SCF BoardsBesides that I finished the base of the chat system. By pressing ENTER, the chatbox pops up. All cubes in the area (the onces you can see, and a tiny bit further) will see your messages. Now, because you don't have the chatbox open all the time, there is this notification </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/7437349323578152686/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/02/more-updates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/7437349323578152686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/7437349323578152686'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/02/more-updates.html' title='More updates'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4703786749531526135.post-5678659969249142559</id><published>2008-02-23T17:15:00.003+01:00</published><updated>2008-02-23T17:20:21.646+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SCF'/><category scheme='http://www.blogger.com/atom/ns#' term='first'/><category scheme='http://www.blogger.com/atom/ns#' term='Public beta'/><category scheme='http://www.blogger.com/atom/ns#' term='version 1'/><title type='text'>Special Cube Force beta</title><summary type='text'>As you can see, I've created a devlog for Special Cube Force. I have been working on it much recently, and I think the game is ready for a public beta. Yeah, it's about time...The MMO engine works fine, as far as I've tested it with my friend, so now we could test it in a real situation: with more than only 2 players at the same time. All bugs that we found are fixed, the game is stable, so you </summary><link rel='replies' type='application/atom+xml' href='http://scfdev.blogspot.com/feeds/5678659969249142559/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scfdev.blogspot.com/2008/02/special-cube-force-beta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/5678659969249142559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4703786749531526135/posts/default/5678659969249142559'/><link rel='alternate' type='text/html' href='http://scfdev.blogspot.com/2008/02/special-cube-force-beta.html' title='Special Cube Force beta'/><author><name>Lapixx</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-FyJ2sHKop1Q/TxLNCncYxNI/AAAAAAAAAL8/1oGwvoRv5rA/s220/64davi.png'/></author><thr:total>0</thr:total></entry></feed>
